El Raja Key Archive Standard Edition
The Standard Edition of the El Raja Key Archive is intended for the gamer who wants all of the adventures and dungeons levels found on the Basic Edition but desires a little more of the flavor of the World of Kalibruhn and Original Greyhawk Campaigns
This Standard Edition is the full version of the Archive and holds a collection of 1000+ images of Dungeons & Dragons (D&D) materials created by Rob Kuntz for his World of Kalibruhn, his and Gary Gygax's Original Greyhawk Campaign, Dave Arneson's Blackmoor Campaign, and M.A.R. Barker's Empire of the Petal Throne.
The Archive includes over 40 adventures and dungeon levels, some 100+ maps (including dozens of regional and area detail maps), expanded commentary, original PCs and NPCs, campaign notes, 100+ magic items, timelines, historical documents, memoirs of game play, Rob's resume of work, and several beautiful pieces of full-color artwork.
Some of the more amazing pieces in this Archive include all maps & some keys for Rob's Castle El Raja Key, the dungeons where Gary Gygax cut his teeth as Mordenkainen; Rob's manuscript for his lost Dungeons & Dragons Supplement V: Kalibruhn; maps, keys, and notes for over 40 adventures from the Original Greyhawk and Kalibruhn Campaigns including, maps & some keys for 16 of Rob's Original Greyhawk Castle levels, the map for the first ever D&D demo, the Machine Level, at GenCon VII in 1974, the map for the first ever D&D tournament, Sunken City, and notes, NPC cards, character sheets, and adventure maps and keys for the Original City of Greyhawk and surrounding area of the Original Wild Coast!
This Standard Edition is perfect for the designer, historian, and researcher, as it provides an incredibly comprehensive look at the way the game was played at this seminal time. In addition to the hundreds of pages of campaign materials mentioned above, the timelines, expanded commentary, historical documents, memoirs of game play, and resume of Rob's work, will prove to be an indispensable resource. All at your fingertips in one concise collection.
However, the El Raja Key Archive realizes its full potential when used with our new Three Little Books Adventures line. These smaller than digest-sized, "Little" adventure booklets provide essential companion material for the complete, partial, and incomplete adventures found on the El Raja Key Archive. However, since the full-color and sometimes quite large maps are on the Archive, the modules themselves are more economical in size and cost.
Currently we have our first Three Little Books Adventure that may be purchased separately: module K1 Sunken City: First Print by Rob Kuntz, the very first Dungeons & Dragons GenCon tournament module—ever—used at GenCon VIII in 1975! This is a 40 page adventure booklet with a sturdy, separate, card stock cover. This adventure is completely compatible with the high resolution, full color image of the original 1975 map found on the El Raja Key Archive.
This is the first in a series of collectable modules designed to be compatible with the materials on the El Raja Key Archive.
Need just a little more help to decide? We have put together a Selection Guide to help you choose which edition of the El Raja Key Archive you wish to purchase. Click here on Selection Guide or on the side navigation panel to the left.
Don't Forget! Make sure to choose if you want your copy of the Archive on a DVD or on a USB Flash Drive. You can select this by clicking on the area just above the purple "Add to Cart" button!
If you want a USB Flash Drive in addition to your DVD purchase, simply add to your cart, a Standard Edition with the USB Flash Drive option selected.
If you want a USB Flash Drive in addition to your DVD purchase, simply add a Standard Edition, with the USB Flash Drive option selected, to your cart.
These products are a presentation of original historical materials of game play from 1971 and later.
Advanced Dungeons & Dragons®, Dungeons & Dragons®, AD&D®, D&D®, RPGA®, and World of Greyhawk® are registered trademarks of Wizards of the Coast® and are used only in relation to the author's historical association with those terms. The use of these terms owned by Wizards of the Coast® are for historical purposes under fair-use and make no claim to IP ownership.
All copyright notices, dated 1971-2016, refer to the personal IP of Robert J. Kuntz and are not challenges to Wizards of the Coast's® copyrights or trademarks.